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 Yuzo Koshiro :: Game ProjectsEarly Computers
	
	  | 1986 | Falcom | Xanadu Scenario II - The Resurrection of Dragon (PC-8801, PC-9801, X1 Turbo, FM-7, FM-77) Composition with Takahito Abe / Sound Programming
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	  | 1986 | Falcom | Romancia (MSX, MSX-2, PC-8801, PC-9801, X1 Turbo, NES) - Composition with Takahito Abe / Sound Programming |  
	  | 1987 | Falcom | Ys I: Ancient Ys Vanished Omen (PC-8801, PC-9801, MSX-2, NES, Master System) - Composition with Mieko Ishikawa / Sound Programming |  
	  | 1987 | Falcom | Legacy of the Wizard / Dragon Slayer IV - Drasle Family (MSX, NES) Composition with Mieko Ishikawa / Sound Programming
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	  | 1987 | Falcom | Sorcerian (PC-8801, PC-9801, PC-88VA, X1 Turbo, MSX-2) - Composition with Mieko Ishikawa, Hideya Nagata, Reiko Takebayashi / Sound Programming |  
	  | 1987 | Falcom | Ys II: Ancient Ys Vanished The Final Chapter  (PC-8801, PC-9801, X1, MSX-2, NES) - Composition with Mieko Ishikawa, Hideya Nagata / Sound Programming |  
	  | 1987 | Game Technopolice | Ojousama Club (PC-8801) Composition / Sound Programming
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	  | 1987 | Dempa | Dark Storm -Demon Crystal- (X1) Composition / Sound Programming
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	  | 1987 | Dempa | The Gate of Labyrinth (X1) Composition / Sound Programming with M. Kadowaki
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	  | 1988 | Namco | The Return of Ishtar (MSX-2) Composition / Sound Programming
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	  | 1988 | M.N.M. | Algarna (X1) Composition / Sound Programming
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	  | 1988 | Dempa | The Curse of Mars (X1) Composition / Sound Programming
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	  | 1989 | Namco | Bosconian (X68000) (port) Composition / Sound Programming with Hideya Nagata
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	  | 1989 | Bothtec | The Scheme (PC-8801) Composition / Sound Programming
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	  | 1989 | Enix | Misty Blue (PC-8801) Composition / Sound Programming
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	  | 1990 | M.N.M. | Thrice / Slice (X68000) Composition / Sound Programming
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	  | 1991 | Victor Enter. | Star Wars -Attack on the Death Star- (X68000) Arrangement
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	  | 1992 | Ponica | Eye of the Beholder (PC-9801) Composition
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	  | 1992 | M.N.M. | Gage (PC-9801) Composition / Sound Programming
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	  | 1995 | PSD | Manji Psy Yuuki (PC-9801) Composition / Sound Programming
 |  TurboGrafx-16
	
	  | 1989 | Falcom | Ys Book I & II Reprises from Ys I (1987) and Ys II (1987) arranged by Ryo Yonemitsu
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	  | 1992 | Falcom | Sorcerian Reprises from Sorcerian (1987)
 |  Genesis
	
	  | 1989 | Sega | The Revenge of Shinobi / The Super Shinobi Composition / Sound Programming
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	  | 1990 | Sega | Crack Down Composition
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	  | 1991 | Sega | Streets of Rage / Bare Knuckle Composition / Sound Programming
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	  | 1993 | Toaplan Tengen
 | Slap Fight Composition / Arrangement / Sound Programming
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	  | 1993 | Ancient Sega
 | Streets of Rage 2 / Bare Knuckle II Composition with Motohiro Kawashima / Sound Programming
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	  | 1993 | Sega | The Stickman is Back (cancelled) Composition
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	  | 1994 | Sega | Streets of Rage 3 / Bare Knuckle III Composition with Motohiro Kawashima / Sound Programming
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	  | 1994 | Ancient / Sega | Beyond Oasis / The Story of Thor Production / Composition / Sound Programming
 |  Game Gear
	
	  | 1991 | Sega | Shinobi / The GG Shinobi Composition / Reprises from The Revenge of Shinobi (1989)
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	  | 1991 | Ancient Sega
 | Sonic the Hedgehog (port) Sound Programming / Arrangement of Sonic the Hedgehog (Genesis) (Composition by Masato Nakamura) / Composition (Bonus Stage)
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	  | 1992 | Aspect Sega
 | Batman Returns Sound Production (Composition by Motohiro Kawashima)
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	  | 1992 | Sega | Streets of Rage / Bare Knuckle Reprises from Streets of Rage (1990)
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	  | 1992 | Sega | Shinobi II: The Silent Fury / The GG Shinobi II Composition with Motohiro Kawashima
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	  | 1992 | Sega | Streets of Rage 2 / Bare Knuckle II Reprises from Streets of Rage II (1992)
 |  Sega CD
	
	  | 1994 | FCI Sega
 | Advanced Dungeons & Dragons: Eye of the Beholder Composition with Motohiro Kawashima
 |  Super Nintendo
	
	  | 1990 | Quintet Enix
 | ActRaiser Composition / Sound Programming
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	  | 1992 | Hudson Soft | Super Adventure Island Composition / Sound Programming
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	  | 1993 | Quintet Enix
 | ActRaiser 2 Composition / Arrangement / Sound Programming
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	  | 1994 | Quintet Enix
 | Robotrek / Slap Stick Sound Production (Composition by Ayako Yoda)
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	  | 1995 | Carrozzeria | Miracle Casino Paradise Composition / Sound Programming
 |  Saturn
	
	  | 1995 | Ancient Sega
 | Legend of Oasis / The Story of Thor 2 Composition
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	  | 1996 | Ancient Victor
 | Vatlva Composition with Motohiro Kawashima
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	  | 1996 | Activision | Zork I: The Great Underground Empire Composition with Motohiro Kawashima
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	  | 1997 | Omiya Soft | Culdcept Composition with Takeshi Yanagawa
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	  | 1998 | Ancient Bandai
 | Tamagotchi Pack Composition with Takeshi Yanagawa
 |  PlayStation
	
	  | 1998 | Trips | Fox Junction Composition with Takeshi Yanagawa
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	  | 1999 | Ancient Arika
 | Anime Chick Story 1: Card Captor Sakura / Card Captor Sakura Animetic Story Composition with Takeshi Yanagawa
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	  | 1999 | Media Factory | Culdcept Expansion (enhanced port) Reprises from Culdcept (1997)
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	  | 2000 | Media Factory | Culdcept Expansion Plus (enhanced port) Reprises from Culdcept (1997)
 |  Dreamcast
	
	  | 1999 | Sega | Shenmue Composition with Osamu Murata, Ryuji Iuchi, Takenobu Mitsuyoshi, Takeshi Yanagawa
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	  | 1999 | Ancient | Streets of Rage IV (rejected demo) Direction / Composition
 |  Game Boy Advance
	
	  | 2001 | Ancient Natsume
 | Car Battler Joe Composition with Tomonori Hayashibe
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	  | 2002 | Broccoli | Bakuten Shoot Beyblade 2002 Composition
 |  Arcade
	
	  | 2001 | Namco | Wangan Midnight Composition
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	  | 2004 | Namco | Wangan Midnight Maximum Tune Composition
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	  | 2005 | Namco | Wangan Midnight Maximum Tune 2 Composition
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	  | 2007 | Namco | Wangan Midnight Maximum Tune 3 Composition
 |  PlayStation 2
	
	  | 2002 | Genki | Wangan Midnight (port) Reprises from Wangan Midnight (2002)
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	  | 2004 | Asmik Ace | Dokapon the World Composition
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	  | 2005 | Monolith Soft / Namco | Namco X Capcom All Original Compositions
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	  | 2005 | Konami | Dance Dance Revolution Extreme 2 / Dance Dance Revolution STR!KE Composition ("You Gotta Move It")
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	  | 2006 | Ancient Bandai
 | Ueki no Housoku Composition
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	  | 2007 | Ancient Marvelous Enter.
 | Kateikyoushi Hitman Reborn! Dream Hyper Battle! Composition with Tomonori Hayashibe, Motohiro Kawashima
 |  GameCube
	
	  | 2004 | Ancient Sega
 | Amazing Island / Kaijuu no Shima Composition
 |  DS
	
	  | 2006 | Konami | Castlevania: Portrait of Ruin / Akumajo Dracula: Gallery of Labyrinth Composition with Michiru Yamane
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	  | 2007 | Atlus | Etrian Odyssey / Sekaiju no MeiQ Composition / Sound Programming / Sound Effects
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	  | 2008 | Atlus | Etrian Odyssey II: Heroes of Lagaard / Sekaiju no MeiQ II Shoo no Seihai Composition / Sound Programming / Sound Effects
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	  | 2008 | Sega | Culdcept DS Reprises from Culdcept (1997)
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	  | 2009 | Imageepoch Sega
 | 7th Dragon Composition / Arrangement
 |  Xbox 360
	
	  | 2007 | Ancient Hudson Soft
 | Fuzion Frenzy 2 Sound Direction
 |  PSP
	
	  | 2007 | Ertain | Warriors of the Lost Empire / Lost Regnum: The Emperor of Thieves Composition / Sound Programming / Sound Effects
 |  Wii
	
	  | 2008 | Ancient Marvelous Enter.
 | Kateikyoushi Hitman Reborn! Dream Hyper Battle! Composition with Tomonori Hayashibe, Motohiro Kawashima
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	  | 2008 | HAL Lab. Nintendo
 | Super Smash Bros. Brawl Arrangement ("Main Theme" from The Legend of Zelda, "Norfair" from Super Smash Bros. Brawl)
 |  PC
	
	  | 2008 | NTL Bandai
 | Dragon Ball Online Composition
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